#if	!defined(lint) && !defined(DOS)
static char rcsid[] = "$Id: line.c,v 4.3 1993/07/08 00:00:13 dlm Exp $";
#endif
/*
 * Program:	Line management routines
 *
 *
 * Michael Seibel
 * Networks and Distributed Computing
 * Computing and Communications
 * University of Washington
 * Administration Builiding, AG-44
 * Seattle, Washington, 98195, USA
 * Internet: mikes@cac.washington.edu
 *
 * Please address all bugs and comments to "pine-bugs@cac.washington.edu"
 *
 * Copyright 1991-1993  University of Washington
 *
 *  Permission to use, copy, modify, and distribute this software and its
 * documentation for any purpose and without fee to the University of
 * Washington is hereby granted, provided that the above copyright notice
 * appears in all copies and that both the above copyright notice and this
 * permission notice appear in supporting documentation, and that the name
 * of the University of Washington not be used in advertising or publicity
 * pertaining to distribution of the software without specific, written
 * prior permission.  This software is made available "as is", and
 * THE UNIVERSITY OF WASHINGTON DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED,
 * WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT LIMITATION ALL IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, AND IN
 * NO EVENT SHALL THE UNIVERSITY OF WASHINGTON BE LIABLE FOR ANY SPECIAL,
 * INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
 * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, TORT
 * (INCLUDING NEGLIGENCE) OR STRICT LIABILITY, ARISING OUT OF OR IN CONNECTION
 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 * Pine and Pico are trademarks of the University of Washington.
 * No commercial use of these trademarks may be made without prior
 * written permission of the University of Washington.
 *
 */
/*
 * The functions in this file are a general set of line management utilities.
 * They are the only routines that touch the text. They also touch the buffer
 * and window structures, to make sure that the necessary updating gets done.
 * There are routines in this file that handle the kill buffer too. It isn't
 * here for any good reason.
 *
 * Note that this code only updates the dot and mark values in the window list.
 * Since all the code acts on the current window, the buffer that we are
 * editing must be being displayed, which means that "b_nwnd" is non zero,
 * which means that the dot and mark values in the buffer headers are nonsense.
 */

#include        <stdio.h>
#include	"estruct.h"
#include	"pico.h"
#include        "edef.h"
#include        "efunc.h"


#ifdef	ANSI
    int insspace(int, int);
    int ldelnewline(void);
#else
    int insspace();
    int ldelnewline();
#endif


#define NBLOCK	16                      /* Line block chunk size        */
#define KBLOCK  1024                    /* Kill buffer block size       */

char    *kbufp  = NULL;                 /* Kill buffer data             */
unsigned kused   = 0;                   /* # of bytes used in KB        */
unsigned ksize   = 0;                   /* # of bytes allocated in KB   */

/*
 * This routine allocates a block of memory large enough to hold a LINE
 * containing "used" characters. The block is always rounded up a bit. Return
 * a pointer to the new block, or NULL if there isn't any memory left. Print a
 * message in the message line if no space.
 */
LINE    *
lalloc(used)
register int    used;
{
    register LINE   *lp;
    register int    size;
    char *malloc();

    size = (used+NBLOCK-1) & ~(NBLOCK-1);
    if (size == 0)                          /* Assume that an empty */
      size = NBLOCK;                  /* line is for type-in. */

    if ((lp = (LINE *) malloc(sizeof(LINE)+(size*sizeof(CELL)))) == NULL) {
	emlwrite("Cannot allocate %d bytes", (void *)size);
	return (NULL);
    }

    lp->l_size = size;
    lp->l_used = used;
    return (lp);
}

/*
 * Delete line "lp". Fix all of the links that might point at it (they are
 * moved to offset 0 of the next line. Unlink the line from whatever buffer it
 * might be in. Release the memory. The buffers are updated too; the magic
 * conditions described in the above comments don't hold here.
 */
lfree(lp)
register LINE   *lp;
{
    register BUFFER *bp;
    register WINDOW *wp;

    wp = wheadp;
    while (wp != NULL) {
	if (wp->w_linep == lp)
	  wp->w_linep = lp->l_fp;

	if (wp->w_dotp  == lp) {
	    wp->w_dotp  = lp->l_fp;
	    wp->w_doto  = 0;
	}

	if (wp->w_markp == lp) {
	    wp->w_markp = lp->l_fp;
	    wp->w_marko = 0;
	}

	wp = wp->w_wndp;
    }

    bp = bheadp;
    while (bp != NULL) {
	if (bp->b_nwnd == 0) {
	    if (bp->b_dotp  == lp) {
		bp->b_dotp = lp->l_fp;
		bp->b_doto = 0;
	    }

	    if (bp->b_markp == lp) {
		bp->b_markp = lp->l_fp;
		bp->b_marko = 0;
	    }
	}

	bp = bp->b_bufp;
    }

    lp->l_bp->l_fp = lp->l_fp;
    lp->l_fp->l_bp = lp->l_bp;
    free((char *) lp);
}


/*
 * This routine gets called when a character is changed in place in the current
 * buffer. It updates all of the required flags in the buffer and window
 * system. The flag used is passed as an argument; if the buffer is being
 * displayed in more than 1 window we change EDIT t HARD. Set MODE if the
 * mode line needs to be updated (the "*" has to be set).
 */
lchange(flag)
register int    flag;
{
    register WINDOW *wp;

    if (curbp->b_nwnd != 1)                 /* Ensure hard.         */
      flag = WFHARD;

    if ((curbp->b_flag&BFCHG) == 0) {       /* First change, so     */
	if(Pmaster == NULL)
	  flag |= WFMODE;                 /* update mode lines.   */
	curbp->b_flag |= BFCHG;
    }

    wp = wheadp;
    while (wp != NULL) {
	if (wp->w_bufp == curbp)
	  wp->w_flag |= flag;
	wp = wp->w_wndp;
    }
}


/*
 * insert spaces forward into text
 * default flag and numeric argument 
 */
insspace(f, n)	
int f, n;
{
    linsert(n, ' ');
    backchar(f, n);
}

/*
 * Insert "n" copies of the character "c" at the current location of dot. In
 * the easy case all that happens is the text is stored in the line. In the
 * hard case, the line has to be reallocated. When the window list is updated,
 * take special care; I screwed it up once. You always update dot in the
 * current window. You update mark, and a dot in another window, if it is
 * greater than the place where you did the insert. Return TRUE if all is
 * well, and FALSE on errors.
 */
linsert(n, c)
int n, c;
{
    register LINE   *dotp;
    register int     doto;
    register WINDOW *wp;

    if (curbp->b_mode&MDVIEW)	/* don't allow this command if	*/
      return(rdonly());	/* we are in read only mode	*/

    dotp = curwp->w_dotp;
    doto = curwp->w_doto;
    lchange(WFEDIT);

    if(!geninsert(&(curwp->w_dotp), &(curwp->w_doto), curbp->b_linep,
                  c, (curwp->w_markp) ? 1 : 0, n))
      return(FALSE);

    wp = wheadp;                            /* Update windows       */
    while (wp != NULL) {
	if (wp->w_linep == dotp)
	  wp->w_linep = wp->w_dotp;

	if (wp->w_imarkp == dotp) {	/* added for internal mark */
	    wp->w_imarkp = wp->w_dotp;
	    if (wp->w_imarko > doto)
	      wp->w_imarko += n;
	}

	if (wp->w_markp == dotp) {
	    wp->w_markp = dotp;
	    if (wp->w_marko > doto)
	      wp->w_marko += n;
	}
	wp = wp->w_wndp;
    }

    return (TRUE);
}


/*
 * geninsert - do the actual work of inserting a character into
 *             the list of lines.
 */
int
geninsert(dotp, doto, linep, c, attb, n)
LINE **dotp, *linep;
short *doto;
int    c, attb, n;
{
    register LINE  *lp1;
    register LINE  *lp2;
    register CELL  *cp1;
    register CELL  *cp2;
    CELL ac;

    ac.a = attb;
    if (*dotp == linep) {			/* At the end: special  */
	if (*doto != 0) {
	    emlwrite("Programmer botch: geninsert", NULL);
	    return (FALSE);
	}

	if ((lp1=lalloc(n)) == NULL)		/* Allocate new line    */
	  return (FALSE);

	lp2 = (*dotp)->l_bp;                /* Previous line        */
	lp2->l_fp = lp1;                /* Link in              */
	lp1->l_fp = *dotp;
	(*dotp)->l_bp = lp1;
	lp1->l_bp = lp2;
	*doto = n;
	*dotp = lp1;
	ac.c  = ((char)c & 0xff);
	cp1   = &(*dotp)->l_text[0];
        while(n--)
	  *cp1++ = ac;

	return (TRUE);
    }

    if ((*dotp)->l_used+n > (*dotp)->l_size) {      /* Hard: reallocate     */
	if ((lp1=lalloc((*dotp)->l_used+n)) == NULL)
	  return (FALSE);

	cp1 = &(*dotp)->l_text[0];
	cp2 = &lp1->l_text[0];
	while (cp1 != &(*dotp)->l_text[*doto])
	  *cp2++ = *cp1++;

	cp2 += n;
	while (cp1 != &(*dotp)->l_text[(*dotp)->l_used])
	  *cp2++ = *cp1++;

	(*dotp)->l_bp->l_fp = lp1;
	lp1->l_fp = (*dotp)->l_fp;
	(*dotp)->l_fp->l_bp = lp1;
	lp1->l_bp = (*dotp)->l_bp;
	free((char *) (*dotp));
	*dotp = lp1;
    } else {                                /* Easy: in place       */
	(*dotp)->l_used += n;
	cp2 = &(*dotp)->l_text[(*dotp)->l_used];
	cp1 = cp2-n;
	while (cp1 != &(*dotp)->l_text[*doto])
	  *--cp2 = *--cp1;
    }

    ac.c = ((char)c & 0xff);
    while(n--)					/* add the chars */
      (*dotp)->l_text[(*doto)++] = ac;

    return(TRUE);
}


/*
 * Insert a newline into the buffer at the current location of dot in the
 * current window. The funny ass-backwards way it does things is not a botch;
 * it just makes the last line in the file not a special case. Return TRUE if
 * everything works out and FALSE on error (memory allocation failure). The
 * update of dot and mark is a bit easier then in the above case, because the
 * split forces more updating.
 */
lnewline()
{
    register CELL   *cp1;
    register CELL   *cp2;
    register LINE   *lp1;
    register LINE   *lp2;
    register int    doto;
    register WINDOW *wp;

    if (curbp->b_mode&MDVIEW)	/* don't allow this command if	*/
      return(rdonly());	/* we are in read only mode	*/

    lchange(WFHARD);
    lp1  = curwp->w_dotp;                   /* Get the address and  */
    doto = curwp->w_doto;                   /* offset of "."        */
    if ((lp2=lalloc(doto)) == NULL)         /* New first half line  */
      return (FALSE);

    cp1 = &lp1->l_text[0];                  /* Shuffle text around  */
    cp2 = &lp2->l_text[0];
    while (cp1 != &lp1->l_text[doto])
      *cp2++ = *cp1++;

    cp2 = &lp1->l_text[0];
    while (cp1 != &lp1->l_text[lp1->l_used])
      *cp2++ = *cp1++;

    lp1->l_used -= doto;
    lp2->l_bp = lp1->l_bp;
    lp1->l_bp = lp2;
    lp2->l_bp->l_fp = lp2;
    lp2->l_fp = lp1;
    wp = wheadp;                            /* Windows              */
    while (wp != NULL) {
	if (wp->w_linep == lp1)
	  wp->w_linep = lp2;

	if (wp->w_dotp == lp1) {
	    if (wp->w_doto < doto)
	      wp->w_dotp = lp2;
	    else
	      wp->w_doto -= doto;
	}

	if (wp->w_imarkp == lp1) { 	     /* ADDED for internal mark */
	    if (wp->w_imarko < doto)
	      wp->w_imarkp = lp2;
	    else
	      wp->w_imarko -= doto;
	}

	if (wp->w_markp == lp1) {
	    if (wp->w_marko < doto)
	      wp->w_markp = lp2;
	    else
	      wp->w_marko -= doto;
	}
	wp = wp->w_wndp;
    }

    return (TRUE);
}


/*
 * This function deletes "n" bytes, starting at dot. It understands how do deal
 * with end of lines, etc. It returns TRUE if all of the characters were
 * deleted, and FALSE if they were not (because dot ran into the end of the
 * buffer. The "kflag" is TRUE if the text should be put in the kill buffer.
 */
ldelete(n, kflag)
int n, kflag;
{
    register CELL   *cp1;
    register CELL   *cp2;
    register LINE   *dotp;
    register int    doto;
    register int    chunk;
    register WINDOW *wp;

    if (curbp->b_mode&MDVIEW)	/* don't allow this command if	*/
      return(rdonly());	/* we are in read only mode	*/

    while (n != 0) {
	dotp = curwp->w_dotp;
	doto = curwp->w_doto;
	if (dotp == curbp->b_linep)     /* Hit end of buffer.   */
	  return (FALSE);
	chunk = dotp->l_used-doto;      /* Size of chunk.       */
	if (chunk > n)
	  chunk = n;
	if (chunk == 0) {               /* End of line, merge.  */
	    lchange(WFHARD);
	    if (ldelnewline() == FALSE
		|| (kflag!=FALSE && kinsert('\n')==FALSE))
	      return (FALSE);
	    --n;
	    continue;
	}

	lchange(WFEDIT);
	cp1 = &dotp->l_text[doto];      /* Scrunch text.        */
	cp2 = cp1 + chunk;
	if (kflag != FALSE) {           /* Kill?                */
	    while (cp1 != cp2) {
		if (kinsert(cp1->c) == FALSE)
		  return (FALSE);
		++cp1;
	    }
	    cp1 = &dotp->l_text[doto];
	}

	while (cp2 != &dotp->l_text[dotp->l_used])
	  *cp1++ = *cp2++;

	dotp->l_used -= chunk;
	wp = wheadp;                    /* Fix windows          */
	while (wp != NULL) {
	    if (wp->w_dotp==dotp && wp->w_doto>=doto) {
		wp->w_doto -= chunk;
		if (wp->w_doto < doto)
		  wp->w_doto = doto;
	    }
	    if (wp->w_markp==dotp && wp->w_marko>=doto) {
		wp->w_marko -= chunk;
		if (wp->w_marko < doto)
		  wp->w_marko = doto;
	    }
	    wp = wp->w_wndp;
	}
	n -= chunk;
    }

    return (TRUE);
}

/*
 * Delete a newline. Join the current line with the next line. If the next line
 * is the magic header line always return TRUE; merging the last line with the
 * header line can be thought of as always being a successful operation, even
 * if nothing is done, and this makes the kill buffer work "right". Easy cases
 * can be done by shuffling data around. Hard cases require that lines be moved
 * about in memory. Return FALSE on error and TRUE if all looks ok. Called by
 * "ldelete" only.
 */
ldelnewline()
{
    register CELL   *cp1;
    register CELL   *cp2;
    register LINE   *lp1;
    register LINE   *lp2;
    register LINE   *lp3;
    register WINDOW *wp;

    if (curbp->b_mode&MDVIEW)	/* don't allow this command if	*/
      return(rdonly());	/* we are in read only mode	*/

    lp1 = curwp->w_dotp;
    lp2 = lp1->l_fp;
    if (lp2 == curbp->b_linep) {            /* At the buffer end.   */
	if (lp1->l_used == 0)           /* Blank line.          */
	  lfree(lp1);
	return (TRUE);
    }

    if (lp2->l_used <= lp1->l_size-lp1->l_used) {
	cp1 = &lp1->l_text[lp1->l_used];
	cp2 = &lp2->l_text[0];
	while (cp2 != &lp2->l_text[lp2->l_used])
	  *cp1++ = *cp2++;

	wp = wheadp;
	while (wp != NULL) {
	    if (wp->w_linep == lp2)
	      wp->w_linep = lp1;
	    if (wp->w_dotp == lp2) {
		wp->w_dotp  = lp1;
		wp->w_doto += lp1->l_used;
	    }
	    if (wp->w_markp == lp2) {
		wp->w_markp  = lp1;
		wp->w_marko += lp1->l_used;
	    }
	    wp = wp->w_wndp;
	}
	lp1->l_used += lp2->l_used;
	lp1->l_fp = lp2->l_fp;
	lp2->l_fp->l_bp = lp1;
	free((char *) lp2);
	return (TRUE);
    }

    if ((lp3=lalloc(lp1->l_used+lp2->l_used)) == NULL)
      return (FALSE);

    cp1 = &lp1->l_text[0];
    cp2 = &lp3->l_text[0];
    while (cp1 != &lp1->l_text[lp1->l_used])
      *cp2++ = *cp1++;

    cp1 = &lp2->l_text[0];
    while (cp1 != &lp2->l_text[lp2->l_used])
      *cp2++ = *cp1++;

    lp1->l_bp->l_fp = lp3;
    lp3->l_fp = lp2->l_fp;
    lp2->l_fp->l_bp = lp3;
    lp3->l_bp = lp1->l_bp;
    wp = wheadp;
    while (wp != NULL) {
	if (wp->w_linep==lp1 || wp->w_linep==lp2)
	  wp->w_linep = lp3;
	if (wp->w_dotp == lp1)
	  wp->w_dotp  = lp3;
	else if (wp->w_dotp == lp2) {
	    wp->w_dotp  = lp3;
	    wp->w_doto += lp1->l_used;
	}
	if (wp->w_markp == lp1)
	  wp->w_markp  = lp3;
	else if (wp->w_markp == lp2) {
	    wp->w_markp  = lp3;
	    wp->w_marko += lp1->l_used;
	}
	wp = wp->w_wndp;
    }

    free((char *) lp1);
    free((char *) lp2);
    return (TRUE);
}

/*
 * Delete all of the text saved in the kill buffer. Called by commands when a
 * new kill context is being created. The kill buffer array is released, just
 * in case the buffer has grown to immense size. No errors.
 */
kdelete()
{
    if (kbufp != NULL) {
	free((char *) kbufp);
	kbufp = NULL;
	kused = 0;
	ksize = 0;
    }
}

/*
 * Insert a character to the kill buffer, enlarging the buffer if there isn't
 * any room. Always grow the buffer in chunks, on the assumption that if you
 * put something in the kill buffer you are going to put more stuff there too
 * later. Return TRUE if all is well, and FALSE on errors.
 */

kinsert(c)
    int c;
{
    register char   *nbufp;
    char *realloc();
    char *malloc();

    if (kused == ksize) {
	if (ksize == 0)	/* first time through? */
	  nbufp = malloc(KBLOCK);	/* alloc the first block */
	else	/* or re allocate a bigger block */
	  nbufp = realloc(kbufp, ksize+KBLOCK);
	if (nbufp == NULL)		/* abort if it fails */
	  return(FALSE);
	kbufp  = nbufp;		/* point our global at it */
	ksize += KBLOCK;	/* and adjust the size */
    }

    kbufp[kused++] = c;
    return (TRUE);
}

/*
 * This function gets characters from the kill buffer. If the character index
 * "n" is off the end, it returns "-1". This lets the caller just scan along
 * until it gets a "-1" back.
 */
kremove(n)
int n;
{
    if (n >= kused)
      return (-1);
    else
      return (kbufp[n] & 0xFF);
}
